Information Architecture

QuantityConversion DITA domain
by David Carle Artman, 2019
Best Practices for Graphics in Modern Publishing Pipelines
by David Carle Artman, 2018
Language-Agnostic Information Mapping
by David Carle Artman, 2017

Graphic Design

The Sea Worshippers
by David Carle Artman, david artman designs, 2009 (MS Word, 2009)
by David Carle Artman, david artman designs, 2008 (MS Word, 2008)
by Joe McDonald, Inciteful Entertainment, 2007 (MS Word, 2007)
Tao Tech King
by Lao-Tze, 6th Century BC (Adobe Framemaker, 2000)


Descent Condition Checker
app by David Carle Artman, 2011
In A Wicked Age Oracle Generator
app by David Carle Artman, 2011
Food Bank Coordination
design doc by David Carle Artman, 2010

Games – Complete

Penalty Pool
A billiards game with a twist
Atom Smasher
An Icehouse pyramid game of dexterity inspired by billiards, carrom, and marbles
A too-real game of dysfunctional relationships -or- a warm-up drill for establishing and exploring group dynamics
Achieve satori by discovering the secret rule that explains which koans have the elusive Buddha-nature
The Sea Worshippers
An simple live-action game of out-doing your tribemembers without becoming a sacrifice to the sea gods
A mind-warping space battle for 2 or more players.

Games – In Development

An RPG that simulates roguelike game play, but using player empowerment and resource allocation to create the “random” adventuring zones
Chicken Run
A whimsical chicken roundup with overly enthusiastic spectators
For Mature Audiences
An RPG of addiction, abuse, desperation, and redemption
A two-fisted spell-casting battle for 2 or more players
Martian Shuffleboard
An Icehouse pyramid game of dexterous strategy for 2 to 10 players
Moon Shot
An Icehouse pyramid game of dexterous strategy for any number of players
A role-playing game system using only Icehouse pyramids

Games – Partial

Uno Cards LARP System
A system for resolving conflicts using Uno card comparison, with a character creation process that assigns relevance to card color
Roshambo Dice and Narrative Control
A system for apportioning narrative control using Roshambo dice and closely coupled—but abstract—stats
Ebb and Flow Combat System
A high-verisimilitude, action-point-driven attack and defend combat system
Ice Soccer
An Icehouse pyramid soccer game inspired by Subbuteo