Design

Information Architecture

QuantityConversion DITA domain
by David Carle Artman, 2019
Best Practices for Graphics in Modern Publishing Pipelines
by David Carle Artman, 2018
Language-Agnostic Information Mapping
by David Carle Artman, 2017

Graphic Design

The Sea Worshippers
by David Carle Artman, david artman designs, 2009 (MS Word, 2009)
ASCII @HACK
by David Carle Artman, david artman designs, 2008 (MS Word, 2008)
Perfect
by Joe McDonald, Inciteful Entertainment (defunct), 2007 (MS Word, 2007)
Tao Tech King
by Lao-Tze, 6th Century BC (Adobe Framemaker, 2000)

Applications

Descent Condition Checker
app by David Carle Artman, 2011
In A Wicked Age Oracle Generator
app by David Carle Artman, 2011
Food Bank Coordination
design doc by David Carle Artman, 2010

Games – Complete

Penalty Pool
A billiards game with a twist
Atom Smasher
An Icehouse pyramid game of dexterity inspired by billiards, carrom, and marbles
FYAYAH!
A too-real game of dysfunctional relationships -or- a warm-up drill for establishing and exploring group dynamics
Ikkozendo
Achieve satori by discovering the secret rule that explains which koans have the elusive Buddha-nature
The Sea Worshippers
An simple live-action game of out-doing your tribemembers without becoming a sacrifice to the sea gods
Wormholes
A mind-warping space battle for 2 or more players.

Games – In Development

ASCII @HACK
An RPG that simulates roguelike game play, but using player empowerment and resource allocation to create the “random” adventuring zones
Chicken Run
A whimsical chicken roundup with overly enthusiastic spectators
For Mature Audiences
An RPG of addiction, abuse, desperation, and redemption
Icecaster
A two-fisted spell-casting battle for 2 or more players
Martian Shuffleboard
An Icehouse pyramid game of dexterous strategy for 2 to 10 players
Moon Shot
An Icehouse pyramid game of dexterous strategy for any number of players
Stacktors!
A role-playing game system using only Icehouse pyramids

Games – Partial

Uno Cards LARP System
A system for resolving conflicts using Uno card comparison, with a character creation process that assigns relevance to card color
Roshambo Dice and Narrative Control
A system for apportioning narrative control using Roshambo dice and closely coupled—but abstract—stats
Ebb and Flow Combat System
A high-verisimilitude, action-point-driven attack and defend combat system
Ice Soccer
An Icehouse pyramid soccer game inspired by Subbuteo