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	<title>david artman designs</title>
	<link>http://davidartman.com</link>
	<description>Portal and Portfolio for David Carle Artman</description>
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		<title>Penalty Pool</title>
		<description><![CDATA[Penalty Pool is a billiards game with a twist: players do not accumulate points for making shots, but rather they try to avoid accumulating penalty points for missing shots and for fouls. Objective Be the player to accumulate the fewest penalty points during a match comprised of a predetermined number of games (usually three). Setup [...]]]></description>
		<link>http://davidartman.com/games/parlor-game/penalty-pool</link>
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		<title>Uno Cards LARP System</title>
		<description><![CDATA[Basic Mechanic In any given conflict&#8211;be it over a particular exchange of blow in a melee or an extended exchange of dialog resulting in a social skill check&#8211;each participating player reveals one of his or her Uno cards. Highest card wins; ties are broken by color, with the winner being the most appropriate narration of [...]]]></description>
		<link>http://davidartman.com/games/system/uno-cards-larp-system</link>
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		<title>Artwork</title>
		<description><![CDATA[Please wait; or click this link to be directed to the Artwork page: Artwork.]]></description>
		<link>http://davidartman.com/artwork/artwork</link>
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		<title>National Society For The Prevention Of Cruelty To NPCs</title>
		<description><![CDATA[What if the NPCs that gamers so wantonly destroy got organized&#8230;? I was a wreck, a shambles&#8230; nerves shot, I tell ya! Without the kind ministry of the NSPCNPC, I couldn&#8217;t even tell you this horror story without a belly full of the hard stuff and a half yard of linen for snottin&#8217; on. Me [...]]]></description>
		<link>http://davidartman.com/writing/fiction/nspcnpc</link>
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		<title>The Sea Worshippers</title>
		<description><![CDATA[A little LARP for the Little Game Chef 2009 at Story Games. Available only as a print-ready version (for reasons which will become obvious upon reading):]]></description>
		<link>http://davidartman.com/games/rpg/the-sea-worshippers</link>
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		<title>&#8220;LitRPG&#8221; &#8211; Game Text As Literature</title>
		<description><![CDATA[From a post at Story-Games.com David Artman  Jan 7th 2009 edited First, thanks for backing off terms&#8230; so let&#8217;s back off &#8220;what is art&#8221; as that&#8217;s never been answered by even Rhodes Scholars. Posted By: TomasHVM- And let us discuss how the games-format may influence the reading. What kind of qualities are present in a game-text, [...]]]></description>
		<link>http://davidartman.com/games/rpg/litrpg</link>
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		<title>Roshambo Dice And Narrative Control</title>
		<description><![CDATA[Copied from and extensively modified in a Story Games forum post. These Dice inspired me to think of a simple storytelling system: You, as a PC, have three Modus Operandi (MOs): Resolve, symbolized by Rock, which measures your ability to &#8220;grin and bear it&#8221; or otherwise bull through a situation. Manipulation, symbolized by Scissors, which [...]]]></description>
		<link>http://davidartman.com/games/system/roshambo-dice</link>
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		<title>ASCII @HACK</title>
		<description><![CDATA[An RPG that simulates roguelike game play, but using player empowerment, resource allocation, bidding, and instantiation to create the &#8220;random&#8221; adventuring zones for a single PC. ©Copyright 2008, David Carle Artman, david artman designs; all rights reserved. Ralph Mazza &#38; Mike Holmes &#8211; Tokens as narrative currency; Objections. D. Vincent Baker &#8211; Freeform, flexible Trait [...]]]></description>
		<link>http://davidartman.com/games/rpg/ascii-hack</link>
			</item>
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		<title>FYAYAH!</title>
		<description><![CDATA[Fuck You And Your Affirmation, Hippie! A too-real game of dysfunctional relationships -or- A warm-up drill for role playing characters to use for establishing and exploring group dynamics Play Start FYAYAH! is played with a beer bottle, onto which the rules are printed. Someone spins the bottle so that it points at another person (i.e. [...]]]></description>
		<link>http://davidartman.com/games/rpg/fyayah</link>
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		<title>For Mature Audiences</title>
		<description><![CDATA[a game of addiction, abuse, desperation, and redemption © Copyright 2008, David Carle Artman. All rights reserved. Artwork &#8211; Ashok Desai Design and Layout &#8211; David Carle Artman, david artman designs The Prime Directive &#8211; Meguey Baker, Fair Game Refinement and Editing &#8211; David Walker; Rex Edwards; &#8220;Rustin&#8221;; Ben Miller; David Donachie; Dave Michael It [...]]]></description>
		<link>http://davidartman.com/games/rpg/for-mature-audiences</link>
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