Category: System

  • Basic Mechanic In any given conflict–be it over a particular exchange of blow in a melee or an extended exchange of dialog resulting in a social skill check–each participating player reveals one of his or her Uno cards. Highest card wins; ties are broken by color, with the winner being the most appropriate narration of…

  • Copied from and extensively modified in a Story Games forum post. Dice similar to the above inspired me to think of a simple storytelling system: You, as a PC, have three Modus Operandi (MOs): Resolve, symbolized by Rock, which measures your ability to “grin and bear it” or otherwise bull through a situation. Manipulation, symbolized…

  • Originally posted at The Forge David Artman xenopulse Hit Location Matrix If you want to be random, roll a D20 and a D12 and find the cross-section. That’s where you hit. And yes, it means you can miss if you roll outside the human bounds. (You can add weapons or shoulder bits or whatnot, too.)…